10 Things I Thought About During Everything You Will Swallow Will One Day Come Up Like a Stone by Porpentine (@aliendovecote)

everything-you-swallow

The Twine game created by Porpentine was only hosted for a day to raise certain awareness to suicide and the nature of the depressed. It is currently hosted by Storycade.

  1. “Games” as interactive, representative creativity should allow you to question your depression,
  2. and/or Suppression,
  3. and/or Repression,
  4. and/or Regression.
  5. Your own history with gaming should be occasionally, through certain gaming experiences, aligned with the history of your emotional stability and well-being (or
  6. lack thereof for both).
  7. Are mindless clicks really mindless? How big is the void of games beyond the spectacle?
  8. When was the last time you thought about tangible suicide in a digital space?
  9. A narrator within a game’s story does not have to provide all the direction for the game to exist.
  10. The gaming mechanics within a game’s reality do no have to provide all the direction for the game to exist.
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